Appledoo's Royalgames Archive

cant really see the king.com logo through all that clutter

eh we could just fuckup a html page with a script to get a random image

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shit, might remove the little fuckers off to the left side then

King Neue
25

image
well atleast you found the rare ad border template, lucky :stuck_out_tongue:

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Nah man, I just screenshotted the WLM “ad” at the bottom and removed everything

double lucky, since it’s 1:1 perfect size

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oh really? nice

What’s up, I got a few more games.

  • The Biggest Loser! We got that working, I shit you not I found a version on the Wayback Machine, so uh FUCKING YAY

  • Uno. Legit just the card game

  • Deal or No Deal. Win a million bucks or die trying.

  • Liquid LMNTS. Shitty name, shitty game.

Nothing new on Luxor or Zuma. Got the flashvars for a King game, which might help.

Time for an actual update.

I mean, not like we’re missing out, it’s a DDR clone

  • Also Cake Mania 2 works, first licensed game that was released outside of King to work :slight_smile:

Anyways that’s all the new shit, will yeet them into the dropbox later

OpenGameServlet.xml (4.6 KB)
now to post this to the flashpoint discord and hope it works

So anyways

November update

  • Escargot Spaces group because I’m going to shove this down your throat til you fuckin puke http://escargotspaces.com/groups/the-cool-king-club/

  • Once upon a time, there was a game called Dice King Solo that showed up for one day in the United States and never returned. It works in a projector but not in JPEXS, the only thing that’s wrong about it is that there’s no intro text

  • Luxor doesn’t work yet

  • Neither does Zuma

  • Bejeweled 2 and Chuzzle work but the text is messed up, it’s all placeholders or UNDEFINED

Also I got more games into Flashpoint.
What’s Flashpoint, you might ask?
They archive Flash games, but not just Flash games, Unity Web games, Shockwave games, HTML5 games, Java applet games, hell if it was online at one time and it was a game they’ll archive it.
Website below

  • Website (be warned, it’s a bit of a large download)

Next update coming whenever

image

Sometimes I go back into the thread during the first posts and I vomit because I thought it was a problem with the SWF when King games didn’t work and not the fact it used JS and POSTing

Since I haven’t ben able to log into my Escargot Spaces account, the posts there are on hold.

attaqua.dll (469.8 KB)
stormchaser.dll (527.8 KB)
jewels.dll (597.3 KB)

…so what if I told you King had ActiveX games?

Update coming later, look out for an edit

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HEY SO THAT DROPBOX LINK UP THERE IS WAY OUTDATED, DON’T USE IT KTHNX

I’ve decided, after seeing how unviable trying to host some of the games would be, to move onto using Flashpoint to curate some of their games.

Most of you probably don’t care, but here’s what happened since the last time I posted;

  • Zuma! Fucking finally, and it only took me 6 months and asking some Argentinan guy for help!
  • American Idol! Turns out the version of Royalgames still hosted was a demo. Sad!
  • Bejeweled 2! It only required a bit of hacking, but it works…kinda. You see, I had to turn on the debug mode for this game, which means each time you play, all the cascading gems are the same. Sad!
  • Chuzzle! Same as above.
  • Animal Athletes! Nobody cares about this one. Nobody.
  • Duck Pond Dash, unfortunately, even with the debug mode on, doesn’t work. The only other source is a loader hosted on several other websites, and I might need to reverse-engineer that. Problem is, even that used servlets. Yum!
  • Top Model, known as Model Studio in the US, despite still being hosted on Royalgames, works! This is the Top Model version that I hacked, as you can’t play that anymore. There’s not much of a difference.
  • Webracer Grand Prix, even with hacking, doesn’t work. Sad, but at least the race tracks look nice.
  • Amazing Adventures is the one PopCap game left that doesn’t work, and it probably never will.

Hi. It’s been 6 months and 2 days since I last updated this.


Updates to the previous reply;


This was because I was editing with ActionScript in JPEXS. That generally messes up, with rare exceptions. It works now.

Right, about that…

As it happens, I decided to turn the debug mode on with the p-code editor after learning the ActionScript editor was somewhat unreliable, and after putting it in my copy of Flashpoint Core, it loads.

Note how I didn’t say it works. That’s because the game is literally unplayable.

In case I have to be clearer, that is not what the game should look like. The game should look like this (excuse the low resolution);
image
This isn’t the same map, but you should still get it.


New stuff


Note: All of these are featured in Flashpoint; that’s where I add King stuff nowadays, as playing locally nixes out the multiassets and the games with sitelocks.

Midas Mahjong (Shockwave version): This works if you put it through Author mode in SPR.
Uno^3, Uno 3, or Uno: I found a variant online that works as the full version; the main problem is that all the fonts are Arial. Still runs, though.
Bunny Bon Bon: Found this online. Appears to have a small set of levels, but hey, it works.
Abracadabra: Found this online. Nothing special.
Farm King, Circus Surprise and Football Star: They just kinda work?
Mahjongg Fortuna, Funny Farm, Funny Safari, Carnival Shootout, Bomp Bomp, Chuzzle, Bacteria Hysteria, Cake Mania 2, and I Scream Ice Cream: Hacked them to work. Most of them aren’t randomized, which kills the fun when you know what the layouts are; exceptions include Bomp Bomp, Chuzzle, Mahjongg Fortuna, and I Scream Ice Cream.


Yeah, I’m done. You can go away now.

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